A Game Without Instructions

A Game Without Instructions is a powerful lesson that gives students the opportunity to practice the four computational thinking practices (decomposition, pattern matching, abstraction, and algorithms) in one cohesive experience.

Use this interactive experience as a learning activity with the youth you work with to help them put what they’ve learned into practice.

Looking for other ways to share programmatic thinking with the youth you teach?

Check out this lesson on being a computational thinker.

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