As you watch the video below, think about this question:
Work through the Youth Voice and Choice Video-Based Learning Module and create an action plan to give youth more control of their STEM experiences.
Compare active and passive learning and convert passive learning activities to more active ones in order to engage youth in active learning.
4-H experiences help teens develop a wide variety of interests and skills, including leadership. These teen leaders use their skills to lead computer science experiences and build meaningful relationships and help young people see themselves as computer scientists.