Training situation: Coaching (one-on-one)
Length: 15 minutes
Objectives: Participants will work through the Youth Voice and Choice Video-Based Learning Module and create an action plan to give youth more control of their STEM experiences.
Agenda:
As you watch the skill video below, think about these questions:
Now that you’ve watched the video, reflect on what you saw and post your responses.
Brainstorm science practices in order to add more opportunities for youth to connect the work of scientists to their everyday activities.
Learn how to prepare for tinkering in computer science experiences that engage youth in directing their own learning.
The facilitator works to enable active learning as youth work in small groups and use the strategies of computational thinking to design and describe their own unique monsters.