Training situation: Coaching (one-on-one)
Length: 15 minutes
Objectives: Participants will work through the Youth Voice and Choice Video-Based Learning Module and create an action plan to give youth more control of their STEM experiences.
Agenda:
As you watch the skill video below, think about these questions:
Now that you’ve watched the video, reflect on what you saw and post your responses.
Design dough creatures to learn to connect youths’ prior experiences to STEM activities.
Explore what computer science is, why it is important for youth in your program, and how you can successfully teach computer science.
Reflect on programmatic challenges in order to add more active learning opportunities to their program.