Planning Computer Science Experiences

Staff Development Guide

Training Situation: Coaching (one-on-one)

Length: 20 minutes

Objective: Participants will reflect on the computer science experiences they have led and learn to better prepare and manage CS learning.

Agenda:

  • See the skill in action – 10 minutes
  • Make a to-do list – 5 minutes
  • Create your SMART goals – 5 minutes

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Video-Based Learning Module

As you watch the skill video below, think about these questions:

  • How does Alex recommend preparing to facilitate STEM activities?
  • What considerations does Lemond make when planning STEM learning experiences?
  • How does he set up the learning environment to make it an engaging place to learn?

Now that you’ve watched the video, reflect on what you saw.

  • How do you prepare yourself to facilitate STEM learning experiences?
  • Lemond mentioned planning for getting youth involved in the lesson. What are some other ways you can give youth a role in the lesson?

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Connecting to Prior Knowledge with an Idea Walk

An idea walk in order to add more opportunities for youth to connect their prior knowledge to STEM activities.

Developing Strategies for Reflection

Learning happens when we reflect. Take time to reflect on your strategies for reflection.

Examples in Action

Watch the Giving Youth Control in Investigations Video-Based Learning Module to learn how to give youth more control in their STEM learning experiences.