Training Situations: Training (large group)
Length: 90 minutes
Objectives: Participants will engage with the components of projects-based learning to learn ways to support giving youth control.
Agenda:
Now that you’ve watched the video, reflect on what you saw and post your responses.
Learn how to prepare for tinkering in computer science experiences that engage youth in directing their own learning.
Pay attention to the strategies the facilitator uses to make everyone feel included so you can use them in your learning experiences.
Discuss the challenges you face and develop strategies for organizing materials and managing computer science activities.
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