Staff Development Guide

Training Situation: Meeting (small group)

Length: 35 minutes

Objective: Participants will learn how tinkering is important to learning in computer science and prepare to engage youth in directing their learning.

Agenda:

  • Introduction and welcome – 2 minutes
  • Explore The Tinkering Studio – 25 minutes
  • Sharing personal strategies – 8 minutes

Download

Download

Explore More Like This

Identify Connections to Prior Knowledge

Participants will watch the Presenting a Challenge Video-Based Learning Module and complete the Bridges worksheet to better connect everyday experiences to STEM.

A Class Meeting

Plan a class meeting to learn how to give youth more control in the learning space.

Like a Real Engineer

Engage youth in a real engineering activity around circuit design and learn how to discuss what problem solving skills students are modeling.