Training Situation: Training (large group)
Length: 95 minutes
Objective: Participants will learn how to help youth reflect and process experiences with patterns and trends in data to assist them in computational thinking.
Agenda:
Learn how to arrange learning spaces for computer science activities and the unique challenges of using technology in OST programming.
Make Your Own Rules activity to learn how to support giving youth more control over their learning.
Get a clear understanding of the technology tools used for assessment of youth, and how you can use these tools to better understand the success of your activities and education experiences.