Facilitating Inclusive Learning Experiences for Computer Science

Staff Development Guide

Training Situation: Training (large group)

Length: 110 minutes

Objective: Participants will learn how adapting computer science activities to meet the needs of individual learners can benefit all participants and the field as a whole.

Agenda:

  • Welcome and introduction – 20 minutes
  • Benefits of diversity – 20 minutes
  • See the skill in action – 10 minutes
  • Hands-on learning: Program Your Playground – 45 minutes
  • Process the experience – 10 minutes
  • Conclusion – 5 minutes

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Video-Based Learning Module

Watch the activity overview video. This video shows staff facilitating the activity featured in the skill video.

As you watch the skill video below, think about these questions:

  • How does the facilitator adapt the activity for this group of English language learners?
  • How does Dagen make decisions about meeting the needs of these learners?
  • How do the adaptations benefit all the learners?

Now that you’ve watched the video, reflect on what you saw.

  • What other adaptations could make this activity more inclusive for the whole group?
  • What are the unique needs of the youth you work with?

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