Training Situation: Training (large group)
Length: 120 minutes
Objective: Participants will learn how they are computational thinkers, how these practices fit into other activities, and how to develop computational thinking practice with youth.
Agenda:
Wat the activity overview video. This video shows staff facilitating the activity featured in the skill video.
As you watch the skill video below, think about these questions:
Now that you’ve watched the video, reflect on what you saw.
Practice using conversation prompts in order to talk to youth about careers in computer science.
Engage with the components of projects-based learning to learn ways to support giving youth control.
Management is about supporting learning. Control is about making sure youth are doing what you want. Learn how to manage, not control, the experience.