Planning Computer Science Experiences

Staff Development Guide

Training Situation: Coaching (one-on-one)

Length: 20 minutes

Objective: Participants will reflect on the computer science experiences they have led and learn to better prepare and manage CS learning.

Agenda:

  • See the skill in action – 10 minutes
  • Make a to-do list – 5 minutes
  • Create your SMART goals – 5 minutes

Download

Download

Video-Based Learning Module

As you watch the skill video below, think about these questions:

  • How does Alex recommend preparing to facilitate STEM activities?
  • What considerations does Lemond make when planning STEM learning experiences?
  • How does he set up the learning environment to make it an engaging place to learn?

Now that you’ve watched the video, reflect on what you saw.

  • How do you prepare yourself to facilitate STEM learning experiences?
  • Lemond mentioned planning for getting youth involved in the lesson. What are some other ways you can give youth a role in the lesson?

Explore More Like This

Strategies for Making All Youth Feel Included

Pay attention to the strategies the facilitator uses to make everyone feel included so you can use them in your learning experiences.

Building Relationships with STEM-Rich Partners

Frontline staff and volunteers will seek out community partners and utilize their strengths in STEM to enhance programs. They will identify shared goals and develop partnerships with STEM-rich local business/industry.

Project-Based Learning: An Overview

Engage with the components of projects-based learning to learn ways to support giving youth control.