Planning Computer Science Experiences

Staff Development Guide

Training Situation: Coaching (one-on-one)

Length: 20 minutes

Objective: Participants will reflect on the computer science experiences they have led and learn to better prepare and manage CS learning.

Agenda:

  • See the skill in action – 10 minutes
  • Make a to-do list – 5 minutes
  • Create your SMART goals – 5 minutes

Download

Download

Video-Based Learning Module

As you watch the skill video below, think about these questions:

  • How does Alex recommend preparing to facilitate STEM activities?
  • What considerations does Lemond make when planning STEM learning experiences?
  • How does he set up the learning environment to make it an engaging place to learn?

Now that you’ve watched the video, reflect on what you saw.

  • How do you prepare yourself to facilitate STEM learning experiences?
  • Lemond mentioned planning for getting youth involved in the lesson. What are some other ways you can give youth a role in the lesson?

Explore More Like This

A Class Meeting

Plan a class meeting to learn how to give youth more control in the learning space.

Teaming Up for Success

It’s hard to teach collaboration if you’ve never experienced it, and it’s hard to collaborate if you don’t have the skills. This training gives you both.

Tinkering

Learn how tinkering is important to learning in computer science and prepare to engage youth in directing their learning.