Training Situation: Training (large group)
Length: 155 minutes
Objective: Participants will explore what computer science is, why it is important for youth in their program, and how they can successfully teach computer science.
Agenda:
What the activity overview video. This video shows staff facilitating the activity featured in the skill video.
As you watch the skill video below, think about these questions:
Now that you’ve watched the video, reflect on what you saw.
The facilitator works to enable active learning as youth work in small groups and use the strategies of computational thinking to design and describe their own unique monsters.
Reflect on their facilitation to learn to get youth actively engaged in STEM learning.
Make Your Own Rules activity to learn how to support giving youth more control over their learning.