Training Situation: Training (large group)
Length: 60 minutes
Objectives: Participants will learn how to provide opportunities for youth to direct and manage their own learning and explore strategies to help young people learn to be problem solvers and contributors to computer science. Link to Rubber Duck Idea Video: https://www.youtube.com/watch?v=huOPVqztPdc
Agenda
As you watch the skill video below, think about these questions:
Now that you’ve watched the video, reflect on what you saw and post your responses.
Watch youth development professionals use control of the materials and space to allow youth to take charge of the learning.
Discuss the challenges you face and develop strategies for organizing materials and managing computer science activities.
Learning happens when we reflect. Take time to reflect on your strategies for reflection.