Training Situation: Coaching (one-on-one)
Length: 15 minutes
Objective: Participants will reflect on their facilitation to learning to get youth actively engaged in STEM learning.
Agenda:
Watch the activity overview video. This video shows staff facilitating the activity featured in the skill video.
As you watch the skill video below, think about these questions:
Now that you’ve watched the video, reflect on what you saw.
Set your own goal to help youth learn to see themselves as someone who does computer science.
Review strategies to get youth actively doing STEM in order to add more active learning opportunities to their program.
The facilitator works to enable active learning as youth work in small groups and use the strategies of computational thinking to design and describe their own unique monsters.