Training situation: Training (large group)
Length: 60 minutes
Objectives: Participants will compare active and passive learning and convert passive learning activities to more active ones in order to engage youth in active learning.
Agenda
As you watch the skill video below, think about these questions:
Now that you’ve watched the video, reflect on what you saw and post your responses.
Develop ways to incorporate career connections that create awareness of the value of computer science for youth.
Frontline staff and volunteers will seek out community partners and utilize their strengths in STEM to enhance programs. Connect youth to the community through service learning projects of local interest that promote STEM inquiry.
Set your own goal to help youth learn to see themselves as someone who does computer science.