Training situation: Training (large group)
Length: 60 minutes
Objectives: Participants will compare active and passive learning and convert passive learning activities to more active ones in order to engage youth in active learning.
Agenda
As you watch the skill video below, think about these questions:
Now that you’ve watched the video, reflect on what you saw and post your responses.
Code Camp is a 24-hour programming, design and entrepreneurship contest where teams compete against other teams to build the best web or mobile app.
Frontline staff and volunteers will seek out community partners and utilize their strengths in STEM to enhance programs. They will identify shared goals and develop partnerships with STEM-rich local business/industry.
Management is about supporting learning. Control is about making sure youth are doing what you want. Learn how to manage, not control, the experience.