CLOVER by 4-H is digital learning platform that offers over 190 engaging, hands-on activities for young people from ages 5 to 18. CLOVER’s Computer Science activities will teach youth the basics of computers, all the way to advanced courses such as digital design.
The computer science course on Clover gathers activities about computational thinking, coding, robotics, digital design and computer science unplugged activities.

Clover by 4-H engages youth in learning.
Youth will figure out what is happening to penguin species on the Western Antarctic Peninsula.
Learn how to prepare for tinkering in computer science experiences that engage youth in directing their own learning.
Learning happens when we reflect. Take time to reflect on your strategies for reflection.