CLOVER by 4-H is digital learning platform that offers over 190 engaging, hands-on activities for young people from ages 5 to 18. CLOVER’s Computer Science activities will teach youth the basics of computers, all the way to advanced courses such as digital design.
The computer science course on Clover gathers activities about computational thinking, coding, robotics, digital design and computer science unplugged activities.

Clover by 4-H engages youth in learning.
Bring STEM possibilities to life by showing youth the skills they need (and already have) to be successful at STEM learning.
Minecraft is more than a video game. The education edition is a platform for computer science education designed to help students learn to code.
Learn how you’re a computational thinker, how computational thinking practices fit into other activities, and how to develop these practices with youth.