Many computer science professionals who are new to managing a youth learning environment worry about keeping learners on task and helping them meet the learning objectives. The content below will help you organize your learning experience for maximum impact.
Management is about supporting learning; control is about making sure youth are doing what you want. Learn how to manage, not control, the experience.
Management is about supporting learning. Control is about making sure youth are doing what you want. Learn how to manage, not control, the experience.
Pay attention to the strategies the facilitator uses to make everyone feel included so you can use them in your learning experiences.
It’s hard to teach collaboration if you’ve never experienced it, and it’s hard to collaborate if you don’t have the skills. This training gives you both.
Learn how to support youth in directing and managing their own learning.
Learn how to prepare for tinkering in computer science experiences that engage youth in directing their own learning.
Check out some of these learning facilitation techniques.
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