Quick-Start Pathways For Engaging Youth in Computer Science

These training pathways are designed to help you prepare those who may not have experience working with youth to lead engaging computer science experiences. Feel free to adapt pathways or change hands-on activities to better meet the needs of your participants.

The Basics of Engaging Youth in Computer Science pathway can be used for staff and volunteers who are working with youth for the first time. It can also be used for college or high school students who have computer science training/experience but have not worked with youth.

The Advanced Youth Engagement pathway can be used as a follow-up training or for audiences who have some experience working with youth.

 

Basics of Engaging Youth in Computer Science

Advanced Youth Engagement

For an audience experienced in working with youth but unfamiliar with computer science, go to the Basics of Teaching Computer Science pathway.

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For an audience ready to really engage youth in computer science, go to the Getting Started with Computational Thinking pathway.

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