Training Situation: Meeting (small group)
Length: 30 minutes
Objective: Participants will do an idea walk in order to add more opportunities for youth to connect their prior knowledge to STEM activities.
Agenda:
Set your own goal to help youth learn to see themselves as someone who does computer science.
Management is about supporting learning; control is about making sure youth are doing what you want. Learn how to manage, not control, the experience.
Frontline staff and volunteers will seek out community partners and utilize their strengths in STEM to enhance programs. They will identify shared goals and develop partnerships with STEM-rich local business/industry.