Game Changineer is an AI-enabled website that allows students to practice coding their own games using standard language, so they learn the structure of code and computational thinking.
Use this interactive experience as a learning activity with the youth you work with to help them put what they’ve learned into practice.
Compare active and passive learning and convert passive learning activities to more active ones in order to engage youth in active learning.
Get a clear understanding of the technology tools used for assessment of youth, and how you can use these tools to better understand the success of your activities and education experiences.
An idea walk in order to add more opportunities for youth to connect their prior knowledge to STEM activities.