Training Situation: Training (large group)
Length: 60 minutes
Objective: Participants will design dough creatures to learn to connect youths’ prior experiences to STEM activities.
Agenda:
As you watch the skill video below, think about these questions:
Now that you’ve watched the video, reflect on what you saw and post your responses.
Develop ways to incorporate career connections that create awareness of the value of computer science for youth.
Explore what computer science is, why it is important for youth in your program, and how you can successfully teach computer science.
Watch the Giving Youth Control in Investigations Video-Based Learning Module to learn how to give youth more control in their STEM learning experiences.
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