Training Situation: Meeting (small group)
Length: 25 minutes
Objective: Participants will brainstorm science practices in order to add more opportunities for youth to connect the work of scientists to their everyday activities.
Agenda:
As you watch the skill video below, think about these questions:
Now that you’ve watched the video, reflect on what you saw and post your responses.
Learn how tinkering is important to learning in computer science and prepare to engage youth in directing their learning.
It’s hard to teach collaboration if you’ve never experienced it, and it’s hard to collaborate if you don’t have the skills. This training gives you both.
Management is about supporting learning; control is about making sure youth are doing what you want. Learn how to manage, not control, the experience.