Training Situation: Meeting (small group)
Length: 35 minutes
Objective: Participants will learn how tinkering is important to learning in computer science and prepare to engage youth in directing their learning.
Agenda:
Discuss concerns and the “Developing a STEM Project” Video-Based Learning Module in order to give youth control of STEM learning experiences.
The facilitator works to enable active learning as youth work in small groups and use the strategies of computational thinking to design and describe their own unique monsters.
Learn how adapting computer science activities to meet the needs of individual learners can benefit all participants, and the CS field as a whole.