Training Situation: Meeting (small group)
Length: 35 minutes
Objective: Participants will learn how tinkering is important to learning in computer science and prepare to engage youth in directing their learning.
Agenda:
An idea walk in order to add more opportunities for youth to connect their prior knowledge to STEM activities.
Learn how tinkering is important to learning in computer science and prepare to engage youth in directing their learning.
Plan a class meeting to learn how to give youth more control in the learning space.