Training Situation: Meeting (small group)
Length: 35 minutes
Objectives: Participants will reflect on programmatic challenges in order to add more active learning opportunities to their program.
Agenda
As you watch the skill video below, think about these questions:
Now that you’ve watched the video, reflect on what you saw and post your responses.
Learn how tinkering is important to learning in computer science and prepare to engage youth in directing their learning.
Discuss concerns and the “Developing a STEM Project” Video-Based Learning Module in order to give youth control of STEM learning experiences.
Frontline staff and volunteers will seek out community partners and utilize their strengths in STEM to enhance programs. They will identify shared goals and develop partnerships with STEM-rich local business/industry.