Hacker Training

Objective: To introduce youth to the concept of cryptography by creating and decoding simple replacement ciphers.

Age of children

2nd – 6th grade

Materials

Writing Materials (Paper/Pencil, Whiteboard/Marker, Computer, etc)

Time

30-45 minutes

 

Download Activity

Explore More Like This

Giving Youth Control with Group Projects

Develop a list of strategies they would like to implement in order to give youth control of their learning.

Tinkering

Learn how to prepare for tinkering in computer science experiences that engage youth in directing their own learning.

Organization that Supports Group Management

Management is about supporting learning; control is about making sure youth are doing what you want. Learn how to manage, not control, the experience.