Training Situation: Training (large group)
Length: 120 minutes
Objective: Participants will learn how they are computational thinkers, how these practices fit into other activities, and how to develop computational thinking practice with youth.
Agenda:
Wat the activity overview video. This video shows staff facilitating the activity featured in the skill video.
As you watch the skill video below, think about these questions:
Now that you’ve watched the video, reflect on what you saw.
Learn how to arrange learning spaces for computer science activities and the unique challenges of using technology in OST programming.
Learn how adapting computer science activities to meet the needs of individual learners can benefit all participants, and the CS field as a whole.
Make Your Own Rules activity to learn how to support giving youth more control over their learning.