The facilitator adapts an activity using strategies that support the unique needs of his audience, including English language learners.
The facilitator works to enable active learning as youth work in small groups and use the strategies of computational thinking to design and describe their own unique monsters.
Explore what computer science is, why it is important for youth in your program, and how you can successfully teach computer science.
Discuss the challenges you face and develop strategies for organizing materials and managing computer science activities.
Learn how you’re a computational thinker, how computational thinking practices fit into other activities, and how to develop these practices with youth.
Learn how adapting computer science activities to meet the needs of individual learners can benefit all participants, and the CS field as a whole.