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Quick-Start Pathways For Teaching Computer Science
These training pathways are designed to help you learn how to teach computer science material as efficiently as possible. Feel free to adapt pathways or change hands-on activities to better meet the needs of your participants.
Getting Started Teaching Computer Science (Should take 3-4 hours to complete)
1
Computer Science: It’s Easier Than You Think
Explore what computer science is, why it is important for youth in your program, and how you can successfully teach computer science.
Developing skills in computer science is important for any young person regardless of whether or not this is the career path. All young people will need to be able to use computational thinking to innovate and solve problems.
Getting Started with Computational Thinking (This pathway will take 6 hours to complete)
1
You’re a Computational Thinker
Learn how you’re a computational thinker, how computational thinking practices fit into other activities, and how to develop these practices with youth.
The facilitator works to enable active learning as youth work in small groups and use the strategies of computational thinking to design and describe their own unique monsters.